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Why do some games limit obedience or progression by level?
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A level cap can refer to several different systems. In story games, badges or progression milestones may control whether traded Pokémon of higher levels obey consistently. In competitive formats, levels may be automatically scaled to a fixed value. Challenge communities may also impose self-made level caps to keep play difficult. These are separate concepts, so identify the context before looking for advice. If a traded Pokémon disobeys, obtain the required badges or progress further in the story. If a battle format scales levels, train moves, items, stats, and team synergy rather than over-leveling.
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