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Why is Tailwind useful for fast teams?
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Tailwind is a field effect that increases the Speed of Pokémon on the user’s side for a limited number of turns. It is commonly used in Doubles to let moderately fast attackers move before faster opponents. The exact multiplier and turn behavior can vary by generation, but the strategic idea remains the same: create a short window for your team to act first. Tailwind does not stop priority moves and can be countered by opposing speed control, Trick Room, or defensive play. Use it when your team can immediately take advantage of the turns it provides.
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